
Hsin
Living smart-spender Hsin guide for general players (not whale ceiling). 5★ Electro Rectifier main DPS, the Sentinel of Mengzhou. Her big hits count as Resonance Skill DMG. Banner art: official Kuro key art (via Prydwen full art). Checked 5 Oct 2026 HKT.
Controls note: DualSense defaults: □ Normal Attack · △ Resonance Skill · R2 Resonance Liberation · L1+□ Echo · character switch = Intro/Outro. Hold □ = Heavy. Rebinds differ, so match your own layout.
Brief summary
Hsin has two Resonance Modes:
- Electro Flare is the one to play now. It uses a normal 1-2-3 rotation, works with cheap teammates (free Electro Rover + 4★ Buling), and Prydwen rates her T0.5 at S0.
- Unison uses a Jinhsi-style double-Outro loop. Today the only other Unison unit is Jinhsi. Prydwen says it performs about the same as the F2P Flare team, so skip it until more Unison characters (e.g. Suoming) are out.
Game8 and Prydwen both call her the new best Electro DPS. Prydwen’s caveat: her ceiling sits below the rest of the modern 3.x cast for now. She’s a strong, budget-friendly carry, not a power-creep monster.
| Mode | Partners | Note |
|---|---|---|
| Electro Flare (best now) | Electro Rover + Suisui | Game8 / Prydwen / Kuro agree on Rover |
| Electro Flare F2P | Electro Rover + Buling | Kuro’s listed alt. Buling doesn’t heal |
| Electro Flare quickswap | Electro Rover + Chisa | Prydwen: Chisa can beat Suisui in quickswap |
| Veteran Flare | Lynae + Chisa / Suisui | Master (Taiwan), 4 Oct: Lynae replaces Rover. In his testing Lynae+Chisa slightly beats Lynae+Suisui. Only Master lists Lynae |
| Unison | Jinhsi + Shorekeeper / Verina | Not recommended yet. Master: switch to Unison once Suoming releases for her real ceiling |
Build guide + echoes
Cost pattern: 4 / 3 / 3 / 1 / 1 (all three sources).
| Use case | 5-pc set | Main echo | Why |
|---|---|---|---|
| Default / BiS | Heart of Sworn Vigil | Reminiscence: Suhsin the Inevitable | 5-pc: +15% CRIT Rate, +22.5% Electro after Flare/Unison. Main echo gives +20% Electro (Prydwen/Game8) |
| Kuro alt | Void Thunder | Nightmare: Tempest Mephis | Fallback while farming Sworn Vigil |
| Sub-DPS (Game8) | Flash of Electric Reflection | Soulfrayer | 3/4/3/1/1, niche |
Main stats: 4-cost CRIT DMG with the signature, CRIT Rate without it (Master (Taiwan), 4 Oct). This settles Kuro (CR) vs Game8 (CD with sig) · 3-cost Electro DMG ×2 (swap one for ATK% if short) · 1-cost ATK% ×2.
Substats: Energy Regen until comfortable → CRIT Rate = CRIT DMG → ATK% ≈ Resonance Skill DMG% → flat ATK. Game8 ranks Crit above ER, while Kuro/Prydwen hit the ER floor first. Master (Taiwan), 4 Oct: ER > CR/CD > ATK% > Liberation DMG. Hit 115–125% ER first, then aim for ~70% CR / ~250% CD. This agrees with the Kuro/Prydwen order.
Best weapon
| Rank | Weapon | Prydwen % (Unison / Flare) | Notes |
|---|---|---|---|
| 1 | Blooming Jadehaven (sig, R1) | 100 / 100 | 24.3% CR, 12% All DMG, Skill DMG Amp 36%, Electro RES ignore, Flare DMG amp |
| 2 | Lethean Elegy R1 | 79.7 / 86.5 | Kuro + Game8 #2 too. Needs Echo cast for the 12s buff |
| 3 | Stringmaster R1 | 76.2 / 80.6 | Best standard-banner pick. Kuro/Game8 #3 |
| 4 | Whispers of Sirens / Freeze Frame / Luminous Hymn | ~70–79 | Stat sticks |
| Perm | Cosmic Ripples R1 | 66.0 / 70.3 | Weak fit |
| Master alts | Phrolova sig (= Lethean Elegy) · Stringmaster (Yinlin sig) · 4★ crit weapons from monthly/pass | Matches the Prydwen/Kuro #2–3 | |
| 4★ | Augment R5 (BP) · Radiant Dawn R5 · Fusion Accretion R5 | ~58–69 | Temporary. Game8 also lists Waltz in Masquerade for Flare |
Gap: In Flare, the sig is about +13.5% over Lethean Elegy and +19.4% over Stringmaster. In Unison it’s about +20–24%. Every source says the permanent options are underwhelming, so R1 is a real upgrade, but only after S0. Master (Taiwan, 4 Oct) calls the sig a must for main-DPS Hsin, and Saintontas’s 2 Oct video calls her weapon reliance unusually high (“F2P Disaster”). Don’t starve character pity for it.
Target endgame stats (Lv.90, S0)
| Stat | Prydwen | Kuro |
|---|---|---|
| ATK | 2100–2500+ | — |
| CRIT Rate | 65%+ (before set) | ≥75% |
| CRIT DMG | 230–270%+ | ≥265% |
| Energy Regen | 110–115% | ≥118% (Game8 aims ~125%) |
| Electro DMG% | 50–80%+ | — |
| HP / DEF | 14500+ / 1100+ | — |
Skill priority
| Source | Order |
|---|---|
| Prydwen (Flare) | Forte → Liberation → Basic → Skill → Intro (skip) |
| Game8 | Forte = Liberation → Intro (Unison only) → Basic → Skill |
| Kuro | Liberation → Forte → Basic → Skill → Intro |
| Master (Taiwan), 4 Oct | Forte → Liberation → Basic → Intro → Skill (Skill ~Lv6 is enough) |
Everyone agrees: Forte Circuit + Liberation first, Intro last for Flare.
Sequences + signature sweet spot
| Stop | Verdict |
|---|---|
| S0R0 | Fully playable. Prydwen T0.5 at S0. Lethean/Stringmaster are OK |
| S0R1 | Your plan’s sweet spot. Sig is the biggest single upgrade available |
| S1 | Minor/comfort: Radiance Ward anti-interrupt + 60% DR + Flare/Intro mults (Game8 ★3, Master “comfort”) |
| S2 | Kuro “great early stop”: +60% on both enhanced Heavies, faster Formshift |
| S3 | Best sequence breakpoint (Game8 “best stop for low spenders”, Kuro “massive”): Pillars +70%, big extra Flare proc |
| S4–S6 | Whale. S6 is huge (+40% Skill DMG taken, Flare can crit) |
Definitive call: S0R1, matching your plan of Hsin S0 with optional R1. Prydwen notes her Flare-mode sequences are underwhelming apart from S6. So if you want to go past S0R1, aim straight for S3R1. S1 alone isn’t worth it. Master (Taiwan), 4 Oct gives the same path as BuffBuff: S0R1 → S2R1 → S3R1 → S6R1. For light spenders he says stop at S2R1 or S3R1, and go S6 only for love. That agrees with Kuro (S2 early stop) and Game8 (S3).
Best teams + full rotations (PS)
Hsin Flare loop (Prydwen + Game8 + Kuro agree):
Intro → □ to Basic 4 → hold □ Heavy (Realm Protector) → R2 Formshift → △ → □ □ (cancel with △) → △ Pillars Aligned → □ ×4 → hold □ Heavy (Stilling All Horizons) → R2 Pillars Across Heaven → △ → Outro
Use the Echo (L1+□) whenever it’s free. Don’t swap-cancel mid-Forte, because she only builds Forte while on field.
1) Electro Flare: Hsin / Electro Rover / Suisui (best)
- Suisui: □ until Forte is full → △ (stance) → mid-air □ plunge → □ ×4 → R2 → L1+□ → Outro to Rover
- Rover (Electro): Intro → △ → □ until Forte is full → tap △ (don’t hold) → R2 → L1+□ → Outro to Hsin
- Hsin: loop above → Outro to Suisui (skip Suisui’s step-1 opener after the first rotation)
2) F2P Flare: Hsin / Electro Rover / Buling
- Buling: □ ×4 → hold □ → △ → □ → hold □ → R2 → Outro to Rover
- Rover: Intro → △ → □ until Forte is full → △ → R2 → L1+□ → Outro to Hsin
- Hsin: loop above → Outro to Buling
3) Quickswap Flare: Hsin / Electro Rover / Chisa
Same Rover → Hsin order with Chisa as sustain/Flare-cap support. Prydwen says it can beat Suisui for experienced quickswap players. Exact rotation not published yet.
Banner / availability
- As Full as Tonight, Forever (Hsin): 3.7 Phase 1, 30 Sep → ~22 Oct 2026 (Game8). Check the exact end time in-game. Runs alongside the Chisa / Iuno reruns.
- Pull advice, Master (Taiwan), 4 Oct: she’s the first playable Sentinel-tier unit and top-tier, but her team isn’t complete yet. F2P/new players should get S0R1. Start with Rover + Buling, then move to Unison when Suoming arrives, and watch for a dedicated Electro sub-DPS. Agrees with Prydwen/Game8 on the incomplete-team caveat.
- Signature Blooming Jadehaven is on the matching weapon banner.
- Suhsin the Inevitable comes from the new weekly boss (Ordinance of the Inevitable, unlocked via the main story).
Disagreements flagged
- 4-cost: settled. CRIT DMG with the sig, CRIT Rate without (Master).
- Lynae: only Master pairs her with Hsin. Prydwen/Game8/Kuro list Electro Rover.
- ER: 110–115% (Prydwen) vs ≥118% (Kuro) vs ~125% (Game8).
- Sequence: Kuro marks S2 as an early stop. Game8/Kuro/third-party sites call S3 the best stop. Prydwen calls Flare sequences underwhelming apart from S6.
Sources (checked 5 Oct 2026 HKT)
- Prydwen: Hsin (weapon %, stats, rotations; profile 1 Oct 2026)
- Game8: Hsin builds / teams (updated 1 Oct 2026)
- Official Kuro guide: role 1311 (Hsin: Moonlit Mechanism, Void Enigma)
- AllThingsHow: Hsin teams, Sportskeeda build, BuffBuff (S0R1 → S2 → S3 path), r/Hsin_Mains threads (pre-release, speculative)
- Master (主人) Oct 4 video: Hsin main DPS / Electro team. Chapters: combos 0:46, skills 1:24, talents/weapon/echo 2:22, teams 3:29, pull advice 3:55, pros/cons 5:07, rating 5:38. Takeaways folded in above (skills, weapon, echoes, teams, pull advice, sequences). His >100/100 “初衷” rating is a personal love/looks score, not a tier.
- Saintontas (YouTube): Complete Hsin Guide & Review, 30 Sep (uses Prydwen calcs; teams Suisui/Chisa/Buling + Rover, Jinhsi + SK) · Hsin’s Weapon is a F2P Disaster, 2 Oct (sig reliance) · Unison is F2P Bait, 29 Sep · Best 5★ Units 3.7, 4 Oct. Titles/descriptions only.